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Overworld1.tscn
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Overworld1.tscn
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[gd_scene load_steps=2 format=2]
[ext_resource path="res:https://assets/images/Overworld.png" type="Texture" id=1]
[node name="Overworld1" type="Node"]
[node name="Grass" type="Sprite" parent="."]
position = Vector2( 70, 40 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 0, 0, 16, 16 )
[node name="Grass2" type="Sprite" parent="."]
position = Vector2( 90, 40 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 272, 464, 16, 16 )
[node name="Grass3" type="Sprite" parent="."]
position = Vector2( 90, 80 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 288, 464, 16, 16 )
[node name="Grass4" type="Sprite" parent="."]
position = Vector2( 70, 80 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 272, 480, 16, 16 )
[node name="Grass5" type="Sprite" parent="."]
position = Vector2( 90, 60 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 288, 480, 16, 16 )
[node name="Grass6" type="Sprite" parent="."]
position = Vector2( 70, 60 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 80, 144, 16, 16 )
[node name="Stone" type="Sprite" parent="."]
position = Vector2( 130, 40 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 224, 176, 16, 16 )
[node name="Stone2" type="Sprite" parent="."]
position = Vector2( 150, 40 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 224, 192, 16, 16 )
[node name="Dirt" type="Sprite" parent="."]
position = Vector2( 200, 40 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 192, 208, 16, 16 )
[node name="Dirt2" type="Sprite" parent="."]
position = Vector2( 220, 40 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 192, 224, 16, 16 )
[node name="Cobble" type="Sprite" parent="."]
position = Vector2( 260, 40 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 208, 240, 16, 16 )
[node name="Cobble2" type="Sprite" parent="."]
position = Vector2( 290, 60 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 224, 240, 16, 16 )
[node name="Cobble3" type="Sprite" parent="."]
position = Vector2( 260, 60 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 208, 256, 16, 16 )
[node name="Cobble4" type="Sprite" parent="."]
position = Vector2( 290, 40 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 224, 256, 16, 16 )
[node name="Water" type="Sprite" parent="."]
position = Vector2( 320, 40 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 48, 112, 16, 16 )
[node name="WaterAnimated" type="Sprite" parent="."]
position = Vector2( 340, 40 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 0, 32, 16, 16 )