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Using the SSR as external(s) in Pure Data

Pure Data (Pd) is a visual programming environment for audio and more.

The SSR externals use exactly the same audio processing code as the stand-alone SSR application and they support multi-threading. However, they don't have a GUI, they don't have a network interface and they cannot load audio scenes. Source positions and other parameters can be controlled by sending messages to the leftmost inlet of the external.

Each renderer is available as a separate external, namely ssr_binaural~, ssr_brs~, ssr_dca~, ssr_aap~, ssr_wfs~ and ssr_vbap~.

Requirements

Get the submodules:

git submodule update --init

Once those are available, the SSR externals can be compiled with:

make

By default, all available renderers are built. If you only want some of them, you can use something like this:

make ssr_binaural~ ssr_wfs~

Usage

See the files ssr_*-help.pd for how to use the SSR externals.

The externals support up to two numeric arguments and up to two string arguments (ssr_brs~ expects different arguments, see below). The first numeric argument specifies the number of sources (default: 1), the second argument sets the number of threads to be used (default: as many as processor cores). The string arguments are renderer-specific. The loudspeaker-based renderers expect the name of the reproduction setup file, the binaural renderer (ssr_binaural~) expects the name of the HRIR file. The WFS renderer (ssr_wfs~) expects a second string argument with the name of the prefilter file.

The ssr_brs~ external does not expect a numeric argument for the number of sources. Instead, a list of BRIR file names can be specified, each of which will create a source. The number of threads can be specified as an optional first argument (again, by default as many threads as available processors are used).

Supported Platforms

All externals should work with Pd on Linux, macOS and Windows. If not, please open an issue at https://github.com/SoundScapeRenderer/ssr/issues.