A playground of experiments related to the Doom fire effect implemented in JavaScript. Feel free to submit your experiment with a Pull Request.
- First implementation using plain JavaScript and a Table to render (@filipedeschamps)
- Implementation using plain JavaScript and Canvas's
drawRect
to render (@leocavalcante) - Implementation using plain JavaScript and Canvas's
putImageData
to render (@mccraveiro) - New structure using parcel-bundler and live-reload (@lucianopf)
- Implementation using PixiJS Graphics (@leocavalcante)
- Implementation using Rust and rendered in Terminal (@moog)
- First implementation at the upside down using plain JavaScript and a Table to render (@lucianopf)
- First implementation but with comments all around the code (@WhoisBsa)
- Transparent fire and with new buttons to interact (@mmoraisa)
@leocavalcante |
@mccraveiro |
@AcePetrucci |
@eduardosilvapereira |
@brunooomelo |
@lucianopf |
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@moog |
@WhoisBsa |
@mmoraisa |
@filipedeschamps |
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