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Problem when FK on Leg Bones #1097

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andreastanner opened this issue May 3, 2023 · 1 comment
Open

Problem when FK on Leg Bones #1097

andreastanner opened this issue May 3, 2023 · 1 comment
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@andreastanner
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andreastanner commented May 3, 2023

Hi Nicolas

I'm not sure but is it possible, that the FK system is somehow broken? If I make a new leg chain and directly "Autorig" it, switch to FK and rotate the "upper" parameter, it doesn't move the foot, just the thigh and the calf. Is that supposed to be like this? It's the first time, I need FK on the legs so I'm not sure... many thanks

Screenshot 2023-05-03 161159

@andreastanner andreastanner added the Bug Something isn't working label May 3, 2023
@Nico-Duduf
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Hi,
The footroll makes it a bit tricky to deactivate the IK but I'll have a look ASAP!

@Nico-Duduf Nico-Duduf added this to the 17.1.2 milestone May 15, 2023
@Nico-Duduf Nico-Duduf modified the milestones: 17.1.2, 17.1.3 May 26, 2023
@Nico-Duduf Nico-Duduf modified the milestones: 17.1.3, 17.1.4 Jun 2, 2023
@Nico-Duduf Nico-Duduf modified the milestones: 17.1.4, Duik 17.2 Jul 12, 2023
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