Stars
A collection of some of the neat math and physics tricks that I've collected over the last few years.
A class-leading water system implemented in Unity
Unity Node Editor: Lets you view and edit node graphs inside Unity
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Demo Project using the Universal RP from Unity3D
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
A uGUI based console to see debug messages and execute commands during gameplay in Unity
Implementations of programming design patterns in Unity with examples in C# when to use them.
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
Visual Effect Graph - Samples Project
Path creation asset for Unity game development
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
Low-latency Audio Signal Processing plugin for Unity
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
A work-in-progress chess bot written in C#
Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.
A light shafts (volumetric shadows) effect for Unity.
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime