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What it does ✨
Fix an issue where you could not fight the rat (execution reverted). This was because of an extra param in the multicall following the inventory implementation. The log (aka when the user will be available to fight again) was not correctly fetched and so the adventurer was always ready to fight, even if this was not the true
How to test ✅
Try to fight with your adventurer, they should no be able to fight again and the tx should not revert