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pubspec.yaml
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pubspec.yaml
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name: boilerplate_code
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: '>=2.18.4 <3.0.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
json_annotation: ^4.7.0
build_runner: ^2.3.2
uuid: ^3.0.6
sembast: ^3.3.1
xxtea: ^2.1.0
lottie: ^1.4.1
shared_preferences: ^2.0.15
mobx: ^2.0.7+5
get_it: ^7.2.0
mobx_codegen: ^2.0.7
aes_crypt: ^0.1.1
path_provider: ^2.0.11
provider: ^6.0.4
flutter_mobx: ^2.0.6+4
form_builder_validators: ^8.4.0
introduction_screen: ^3.0.2
flutter_form_builder: ^7.7.0
# flutter_neumorphic: ^3.2.0
rive: ^0.9.1
font_awesome_flutter: ^10.2.1
# flutter_svg: ^1.1.6
# dotted_decoration: ^2.0.0
# chips_choice: ^3.0.0
# widget_circular_animator: ^1.0.0
# im_stepper: ^1.0.1+1
# image_picker: ^0.8.6
# intl_phone_field: ^3.1.0
# dropdown_search: ^5.0.3
# form_builder_image_picker: ^3.1.0
# rflutter_alert: ^2.0.4
# shimmer: ^2.0.0
# permission_handler: ^10.2.0
firebase_crashlytics: ^3.0.6
flutter_native_splash: ^2.2.15
flutter_launcher_icons: ^0.11.0
sentry_flutter: ^6.16.1
# flutter_screenutil: ^5.6.0
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^2.0.0
json_serializable: ^6.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
flutter_native_splash:
background_image: "assets/logo/logo-splash.png"
flutter_icons:
android: "launcher_icon"
ios: true
image_path: "assets/logo/logo-icon.png"