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New tile 1.5 version update. FPS issue #97

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marvelaman opened this issue Mar 31, 2021 · 1 comment
Closed

New tile 1.5 version update. FPS issue #97

marvelaman opened this issue Mar 31, 2021 · 1 comment

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@marvelaman
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  1. It throws an exception when I added new map.json via new version of Tile1.5. I just manually changed Tile version in json to 1.3.5 and it worked.
  2. I created a bigger map which causes to low fps. I guess it renders all map. I suggest to add logic which renders only visible objects in viewport. Is it implemented in dynamic rendering branch? I haven’t looked code of that branch yet
@RafaelBarbosatec
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If is possible update the Bonfire version to 1.0.0-rc2. this was corrected there

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