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I am on the Rog Ally Z1 extreme with latest AMD drivers 24.3.1, latest RPCS3 , firmware 4.91.
I use wiki config, with canary patches Crash fix and CellSpur 4.91 on as recommended. Same crash with flickering texture patch on or off.
Game version 2.0
I tried changing driver wake-up delay with 40us increment from 1 to 600. Performance is unchanged, crash seem to happen jsut a little bit later.
Performance is great otherwise >30fps , and curiously in Act 1 middle east i didn't experience any crash.
Crash happen especially when changing weapon/accessory, picking up a weapon or quitting game start menu.
THank you for your help and great work with RPCS3.
I had the same problem with the same device, options, etc. For now, I fixed this disabling freesync in AMD Control Panel creating a rpcs3 profile.
EDIT: crashed again but a bit later.
EDIT 2: ended the game without any more crashes, just changing de VRAM from Auto to 4 GB.
Quick summary
Hello,
I have a constant crash on MGS 4 on Act 2 of the game (in south America).
VM: Access violation reading location 0x68272a00 (unmapped memory)
I am on the Rog Ally Z1 extreme with latest AMD drivers 24.3.1, latest RPCS3 , firmware 4.91.
I use wiki config, with canary patches Crash fix and CellSpur 4.91 on as recommended. Same crash with flickering texture patch on or off.
Game version 2.0
I tried changing driver wake-up delay with 40us increment from 1 to 600. Performance is unchanged, crash seem to happen jsut a little bit later.
Performance is great otherwise >30fps , and curiously in Act 1 middle east i didn't experience any crash.
Crash happen especially when changing weapon/accessory, picking up a weapon or quitting game start menu.
THank you for your help and great work with RPCS3.
RPCS3.log.gz
Details
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Attach a log file
RPCS3.log.gz
Attach capture files for visual issues
No response
System configuration
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Other details
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