# This .gitignore file should be placed at the root of your Unity project directory # # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore # /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ /[Bb]uild/ /[Bb]uilds/ /[Ll]ogs/ /[Mm]emoryCaptures/ # Never ignore Asset meta data !/[Aa]ssets/**/*.meta # Uncomment this line if you wish to ignore the asset store tools plugin # /[Aa]ssets/AssetStoreTools* # Autogenerated Jetbrains Rider plugin [Aa]ssets/Plugins/Editor/JetBrains* # Visual Studio cache directory .vs/ # Gradle cache directory .gradle/ # Autogenerated VS/MD/Consulo solution and project files ExportedObj/ .consulo/ *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd *.pdb *.mdb *.opendb *.VC.db # Unity3D generated meta files *.pidb.meta *.pdb.meta *.mdb.meta # Unity3D generated file on crash reports sysinfo.txt # Builds *.apk *.unitypackage # Crashlytics generated file crashlytics-build.properties *.meta images/textures/night1/._night_nx.jpg images/textures/night1/._night_ny.jpg images/textures/night1/._night_nz.jpg images/textures/night1/._night_px.jpg images/textures/night1/._night_py.jpg images/textures/night1/._night_pz.jpg images/textures/night2/._night_nx.jpg images/textures/night2/._night_ny.jpg images/textures/night2/._night_nz.jpg images/textures/night2/._night_px.jpg images/textures/night2/._night_py.jpg images/textures/night2/._night_pz.jpg images/textures/night3/._night_nx.jpg images/textures/night3/._night_ny.jpg images/textures/night3/._night_nz.jpg images/textures/night3/._night_px.jpg images/textures/night3/._night_py.jpg images/textures/night3/._night_pz.jpg images/textures/night4/._night_nx.jpg images/textures/night4/._night_ny.jpg images/textures/night4/._night_nz.jpg images/textures/night4/._night_px.jpg images/textures/night4/._night_py.jpg images/textures/night4/._night_pz.jpg