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SuperBlurUI material doesn't work with Mask #13
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I managed to find a fix in this thread https://forum.unity.com/threads/masked-ui-elements-shader-not-updating.371542/ I created a pull request: |
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The UI blur works great with simple UI, but if I have a ScrollRect with a mask and put an image with the SuperBlurUI material on it inside, the material just renders white. As soon as I drag it outside the mask, it works.
Unity 2017.3.1p1
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