Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Enable the FourScore adapter for Micro Mages #11

Open
troyjfarrell opened this issue Mar 26, 2021 · 0 comments
Open

Enable the FourScore adapter for Micro Mages #11

troyjfarrell opened this issue Mar 26, 2021 · 0 comments

Comments

@troyjfarrell
Copy link

I found that adding this line to FCEUGameCore.mm enables up to four players for Micro Mages:

diff --git a/FCEUGameCore.mm b/FCEUGameCore.mm
index 54a8a54..83b8c63 100644
--- a/FCEUGameCore.mm
+++ b/FCEUGameCore.mm
@@ -185,7 +185,8 @@ static __weak FCEUGameCore *_current;
                                 @"90d2e9f0", // K.Y.F.F. (Homebrew) http:https://slydogstudios.org/index.php/k-y-f-f/
                                 @"1394ded0", // Super PakPak (Homebrew) http:https://wiki.nesdev.com/w/index.php/Super_PakPak
                                 @"73298c87", // Super Mario Bros. + Tetris + Nintendo World Cup (Europe)
-                                @"f46ef39a"  // Super Mario Bros. + Tetris + Nintendo World Cup (Europe) (Rev A)
+                                @"f46ef39a", // Super Mario Bros. + Tetris + Nintendo World Cup (Europe) (Rev A)
+                                @"4e6b9078"  // Micro Mages (USA) (Unl) (Homebrew) http:https://morphcat.de/micromages/
                                 ];
 
     // Most 3-4 player Famicom games need to set '4 player mode' in the expansion port

I didn't find any upstream for FCEU-Core that contains FECUGameCore.mm, so I think this is the right place for this.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant