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I found that adding this line to FCEUGameCore.mm enables up to four players for Micro Mages:
diff --git a/FCEUGameCore.mm b/FCEUGameCore.mm
index 54a8a54..83b8c63 100644
--- a/FCEUGameCore.mm+++ b/FCEUGameCore.mm@@ -185,7 +185,8 @@ static __weak FCEUGameCore *_current;
@"90d2e9f0", // K.Y.F.F. (Homebrew) http:https://slydogstudios.org/index.php/k-y-f-f/
@"1394ded0", // Super PakPak (Homebrew) http:https://wiki.nesdev.com/w/index.php/Super_PakPak
@"73298c87", // Super Mario Bros. + Tetris + Nintendo World Cup (Europe)
- @"f46ef39a" // Super Mario Bros. + Tetris + Nintendo World Cup (Europe) (Rev A)+ @"f46ef39a", // Super Mario Bros. + Tetris + Nintendo World Cup (Europe) (Rev A)+ @"4e6b9078" // Micro Mages (USA) (Unl) (Homebrew) http:https://morphcat.de/micromages/
];
// Most 3-4 player Famicom games need to set '4 player mode' in the expansion port
I didn't find any upstream for FCEU-Core that contains FECUGameCore.mm, so I think this is the right place for this.
The text was updated successfully, but these errors were encountered:
I found that adding this line to
FCEUGameCore.mm
enables up to four players for Micro Mages:I didn't find any upstream for FCEU-Core that contains
FECUGameCore.mm
, so I think this is the right place for this.The text was updated successfully, but these errors were encountered: