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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 2.8)
project(ViZDoom)
# Project version
#-----------------------------------------------------------------------------------------------------------------------
set(ViZDoom_MAJOR_VERSION 1)
set(ViZDoom_MINOR_VERSION 1)
set(ViZDoom_PATCH_VERSION 7)
set(ViZDoom_VERSION ${ViZDoom_MAJOR_VERSION}.${ViZDoom_MINOR_VERSION}.${ViZDoom_PATCH_VERSION})
set(ViZDoom_VERSION_STR ${ViZDoom_VERSION})
set(ViZDoom_VERSION_ID ${ViZDoom_MAJOR_VERSION}${ViZDoom_MINOR_VERSION}${ViZDoom_PATCH_VERSION})
# Building options
#-----------------------------------------------------------------------------------------------------------------------
option(BUILD_PYTHON "Build ViZDoom Python binding." OFF)
option(BUILD_PYTHON3 "Build ViZDoom Python3 binding instead of default Python2." OFF)
option(BUILD_LUA "Build ViZDoom Lua binding." OFF) # only for Lua 5.1 and LuaJIT
option(BUILD_JAVA "Build ViZDoom Java binding." OFF)
option(BUILD_JULIA "Build ViZDoom Julia binding." OFF)
option(BUILD_ENGINE "Build ViZDoom game engine." ON)
option(DOWNLOAD_FREEDOOM "Download freedoom2.wad." ON)
# CMake options
#-----------------------------------------------------------------------------------------------------------------------
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(CMAKE_LINK)
if (COMMAND cmake_policy)
cmake_policy(SET CMP0003 NEW)
endif (COMMAND cmake_policy)
# Add cmake_modules to module
set(CMAKE_MODULE_PATH
${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}" "${PROJECT_SOURCE_DIR}"
"${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules")
# Set the release mode if not specified
if (NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release)
endif ()
# System dependent settings
#-----------------------------------------------------------------------------------------------------------------------
if (UNIX)
set(Boost_USE_STATIC_LIBS OFF)
set(Boost_USE_MULTITHREADED ON)
set(Boost_USE_STATIC_RUNTIME OFF)
endif ()
if (WIN32)
set(Boost_USE_STATIC_LIBS ON)
set(Boost_USE_MULTITHREADED ON)
set(Boost_USE_STATIC_RUNTIME ON)
macro(get_WIN32_WINNT version)
if (WIN32 AND CMAKE_SYSTEM_VERSION)
set(ver ${CMAKE_SYSTEM_VERSION})
string(REPLACE "10" "A" ver ${ver})
string(REPLACE "." "" ver ${ver})
string(REGEX REPLACE "([A-F0-9])" "0\\1" ver ${ver})
string(SUBSTRING ${ver} 0 4 ver)
set(${version} "0x${ver}")
endif ()
endmacro()
get_WIN32_WINNT(ver)
add_definitions(-D_WIN32_WINNT=${ver})
endif ()
if (APPLE)
set(CMAKE_MACOSX_RPATH ON)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden")
endif (APPLE)
# Compiler dependent settings
#-----------------------------------------------------------------------------------------------------------------------
if (CMAKE_COMPILER_IS_GNUCXX)
add_definitions("-fPIC")
endif ()
if (MSVC)
string(REPLACE "/MD " "/MT " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
string(REPLACE "/MD " "/MT " CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_CXX_FLAGS_MINSIZEREL})
string(REPLACE "/MD " "/MT " CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELWITHDEBINFO})
string(REPLACE "/MDd " "/MTd " CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
endif ()
# Targets
#-----------------------------------------------------------------------------------------------------------------------
find_package(Boost COMPONENTS filesystem thread system date_time chrono regex iostreams REQUIRED)
find_package(Threads REQUIRED)
set(VIZDOOM_OUTPUT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/bin)
set(VIZDOOM_SRC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/src)
set(VIZDOOM_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include)
set(VIZDOOM_LIB_SRC_DIR ${VIZDOOM_SRC_DIR}/lib)
set(VIZDOOM_LIB_INCLUDE_DIR ${VIZDOOM_INCLUDE_DIR} ${VIZDOOM_LIB_SRC_DIR})
set(VIZDOOM_OUTPUT_NAME vizdoom)
include_directories(${VIZDOOM_LIB_INCLUDE_DIR} ${Boost_INCLUDE_DIR})
set(VIZDOOM_LIBS
${Boost_LIBRARIES}
${CMAKE_THREAD_LIBS_INIT})
if (UNIX AND NOT APPLE)
set(VIZDOOM_LIBS ${VIZDOOM_LIBS} rt)
endif ()
configure_file(
"${VIZDOOM_LIB_SRC_DIR}/ViZDoomVersion.h.in"
"${VIZDOOM_LIB_SRC_DIR}/ViZDoomVersion.h"
)
configure_file(
"${VIZDOOM_SRC_DIR}/vizdoom/src/viz_version.h.in"
"${VIZDOOM_SRC_DIR}/vizdoom/src/viz_version.h"
)
file(GLOB VIZDOOM_LIB_SOURCES
${VIZDOOM_INCLUDE_DIR}/*.h
${VIZDOOM_LIB_SRC_DIR}/*.h
${VIZDOOM_LIB_SRC_DIR}/*.cpp)
add_library(libvizdoom_static STATIC ${VIZDOOM_LIB_SOURCES})
target_link_libraries(libvizdoom_static PRIVATE ${VIZDOOM_LIBS})
add_library(libvizdoom_shared SHARED ${VIZDOOM_LIB_SOURCES})
target_link_libraries(libvizdoom_shared PRIVATE ${VIZDOOM_LIBS})
set_target_properties(libvizdoom_static libvizdoom_shared
PROPERTIES
LINKER_LANGUAGE CXX
LIBRARY_OUTPUT_DIRECTORY ${VIZDOOM_OUTPUT_DIR}
LIBRARY_OUTPUT_DIRECTORY_RELEASE ${VIZDOOM_OUTPUT_DIR}
LIBRARY_OUTPUT_DIRECTORY_DEBUG ${VIZDOOM_OUTPUT_DIR}
LIBRARY_OUTPUT_DIRECTORY_MINSIZEREL ${VIZDOOM_OUTPUT_DIR}
LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO ${VIZDOOM_OUTPUT_DIR}
ARCHIVE_OUTPUT_DIRECTORY ${VIZDOOM_OUTPUT_DIR}
ARCHIVE_OUTPUT_DIRECTORY_RELEASE ${VIZDOOM_OUTPUT_DIR}
ARCHIVE_OUTPUT_DIRECTORY_DEBUG ${VIZDOOM_OUTPUT_DIR}
ARCHIVE_OUTPUT_DIRECTORY_MINSIZEREL ${VIZDOOM_OUTPUT_DIR}
ARCHIVE_OUTPUT_DIRECTORY_RELWITHDEBINFO ${VIZDOOM_OUTPUT_DIR}
OUTPUT_NAME ${VIZDOOM_OUTPUT_NAME})
set_target_properties(libvizdoom_static
PROPERTIES
PROJECT_LABEL "static library")
set_target_properties(libvizdoom_shared
PROPERTIES
PROJECT_LABEL "shared library")
if (BUILD_ENGINE)
add_subdirectory(${VIZDOOM_SRC_DIR}/vizdoom)
endif ()
# Python bindingcd
#-----------------------------------------------------------------------------------------------------------------------
if (BUILD_PYTHON OR BUILD_PYTHON3)
if (BUILD_PYTHON3)
find_package(PythonInterp 3 REQUIRED)
else ()
find_package(PythonInterp 2 REQUIRED)
endif ()
STRING(REGEX REPLACE "([0-9.]+)\\.[0-9]+" "\\1" _PYTHON_VERSION ${PYTHON_VERSION_STRING})
find_package(PythonLibs ${_PYTHON_VERSION} REQUIRED)
find_package(NumPy REQUIRED)
set(VIZDOOM_PYTHON_OUTPUT_DIR ${VIZDOOM_OUTPUT_DIR}/python${_PYTHON_VERSION})
set(VIZDOOM_PYTHON_SRC_DIR ${VIZDOOM_SRC_DIR}/lib_python)
set(VIZDOOM_PYTHON_INCLUDE_DIR ${VIZDOOM_INCLUDE_DIR} ${VIZDOOM_PYTHON_SRC_DIR})
# Use included pybind11
add_subdirectory(${VIZDOOM_PYTHON_SRC_DIR}/pybind11)
set(VIZDOOM_PYTHON_LIBS
${VIZDOOM_LIBS}
${Boost_LIBRARIES}
${NUMPY_LIBRARIES})
include_directories(${VIZDOOM_PYTHON_INCLUDE_DIR}
${Boost_INCLUDE_DIR}
${NUMPY_INCLUDES})
set(ViZDoom_PYTHON_INLCUDE_DIR ${VIZDOOM_PYTHON_INCLUDE_DIR})
set(ViZDoom_PYTHON_VERSION_STR ${PYTHON_VERSION_STRING})
configure_file(
"${VIZDOOM_PYTHON_SRC_DIR}/__init__.py.in"
"${VIZDOOM_PYTHON_SRC_DIR}/__init__.py"
)
set(VIZDOOM_PYTHON_SOURCES
${VIZDOOM_PYTHON_SRC_DIR}/ViZDoomGamePython.h
${VIZDOOM_PYTHON_SRC_DIR}/ViZDoomGamePython.cpp
${VIZDOOM_PYTHON_SRC_DIR}/ViZDoomPythonModule.cpp)
pybind11_add_module(libvizdoom_python ${VIZDOOM_PYTHON_SOURCES})
target_link_libraries(libvizdoom_python PRIVATE ${VIZDOOM_PYTHON_LIBS} libvizdoom_static)
set_target_properties(libvizdoom_python
PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${VIZDOOM_PYTHON_OUTPUT_DIR}
LIBRARY_OUTPUT_DIRECTORY_DEBUG ${VIZDOOM_PYTHON_OUTPUT_DIR}
LIBRARY_OUTPUT_DIRECTORY_RELEASE ${VIZDOOM_PYTHON_OUTPUT_DIR}
LIBRARY_OUTPUT_DIRECTORY_MINSIZEREL ${VIZDOOM_PYTHON_OUTPUT_DIR}
LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO ${VIZDOOM_PYTHON_OUTPUT_DIR}
OUTPUT_NAME vizdoom
PROJECT_LABEL "python${_PYTHON_VERSION} binding")
add_dependencies(libvizdoom_python pybind11)
if (UNIX AND BUILD_ENGINE AND DOWNLOAD_FREEDOOM)
add_custom_target(python_pip_package ALL
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/scripts/assemble_pip_package.sh ${_PYTHON_VERSION}
COMMENT "Assembling pip package in ${VIZDOOM_PYTHON_OUTPUT_DIR}/pip_package")
endif ()
if (WIN32 AND DOWNLOAD_FREEDOOM)
add_custom_target(python_pip_package ALL
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/scripts/assemble_pip_package.bat ${_PYTHON_VERSION}
COMMENT "Assembling pip package in ${VIZDOOM_PYTHON_OUTPUT_DIR}/pip_package")
endif ()
set_target_properties(python_pip_package
PROPERTIES
PROJECT_LABEL "pip package")
# vizdoom, vizdoom.pk3 and freedoom2.wad are needed to assemble the package
add_dependencies(python_pip_package libvizdoom_python vizdoom pk3 freedoom2)
endif ()
# Lua binding
#-----------------------------------------------------------------------------------------------------------------------
if (BUILD_LUA)
set(VIZDOOM_LUA_OUTPUT_DIR ${VIZDOOM_OUTPUT_DIR}/lua)
set(VIZDOOM_LUA_SRC_DIR ${VIZDOOM_SRC_DIR}/lib_lua)
set(VIZDOOM_LUA_INCLUDE_DIR ${VIZDOOM_INCLUDE_DIR} ${VIZDOOM_LUA_SRC_DIR})
# Use ViZDoom's custom version of luabind
add_subdirectory(${VIZDOOM_LUA_SRC_DIR}/luabind)
find_package(Lua51 REQUIRED)
set(VIZDOOM_LUA_LIBS
${VIZDOOM_LIBS}
${Boost_LIBRARIES}
${LUA_LIBRARIES}
luabind)
include_directories(${VIZDOOM_LUA_INCLUDE_DIR}
${Boost_INCLUDE_DIR}
${LUA_INCLUDE_DIR}
${VIZDOOM_SRC_DIR}/lib_lua/luabind)
set(VIZDOOM_LUA_SOURCES
${VIZDOOM_LUA_SRC_DIR}/ViZDoomGameLua.h
${VIZDOOM_LUA_SRC_DIR}/ViZDoomGameLua.cpp
${VIZDOOM_LUA_SRC_DIR}/ViZDoomLuaModule.cpp)
add_library(libvizdoom_lua SHARED ${VIZDOOM_LUA_SOURCES})
target_link_libraries(libvizdoom_lua PRIVATE ${VIZDOOM_LUA_LIBS} libvizdoom_static)
set_target_properties(libvizdoom_lua
PROPERTIES
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY ${VIZDOOM_LUA_OUTPUT_DIR}
LIBRARY_OUTPUT_DIRECTORY_DEBUG ${VIZDOOM_LUA_OUTPUT_DIR}
LIBRARY_OUTPUT_DIRECTORY_RELEASE ${VIZDOOM_LUA_OUTPUT_DIR}
LIBRARY_OUTPUT_DIRECTORY_MINSIZEREL ${VIZDOOM_LUA_OUTPUT_DIR}
LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO ${VIZDOOM_LUA_OUTPUT_DIR}
OUTPUT_NAME vizdoom
PROJECT_LABEL "Lua binding")
add_dependencies(libvizdoom_lua luabind)
if (UNIX AND BUILD_ENGINE AND DOWNLOAD_FREEDOOM)
add_custom_target(luarocks_package ALL
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/scripts/assemble_luarocks_package.sh
COMMENT "Assembling luarocks package in ${VIZDOOM_LUA_OUTPUT_DIR}/luarocks_package"
PROJECT_LABEL "Luarocks package")
# vizdoom, vizdoom.pk3 and freedoom2.wad are needed to assemble the package
add_dependencies(luarocks_package libvizdoom_lua vizdoom pk3 freedoom2)
endif ()
endif ()
# Java binding
#-----------------------------------------------------------------------------------------------------------------------
if (BUILD_JAVA)
if (NOT DEFINED ENV{JAVA_HOME})
message(FATAL_ERROR "JAVA_HOME environment variable is not set.")
endif ()
set(VIZDOOM_JAVA_OUTPUT_DIR ${VIZDOOM_OUTPUT_DIR}/java)
set(VIZDOOM_JAVA_SRC_DIR ${VIZDOOM_SRC_DIR}/lib_java)
set(VIZDOOM_JAVA_CLASSES_DIR ${VIZDOOM_JAVA_SRC_DIR}/java_classes)
set(VIZDOOM_JAVA_INCLUDE_DIR ${VIZDOOM_INCLUDE_DIR} ${VIZDOOM_JAVA_SRC_DIR})
find_package(Java REQUIRED)
find_package(JNI REQUIRED)
include(UseJava)
set(VIZDOOM_JAVA_LIBS
${VIZDOOM_LIBS}
${Java_LIBRARIES}
${JNI_LIBRARIES})
if (UNIX AND NOT APPLE)
set(JNI_INCLUDE_DIR ${JNI_INCLUDE_DIR}
${_JAVA_HOME}/include
${_JAVA_HOME}/include/linux)
endif ()
if (APPLE)
set(JNI_INCLUDE_DIR ${JNI_INCLUDE_DIR}
${_JAVA_HOME}/include
${_JAVA_HOME}/include/darwin)
endif ()
if (WIN32)
set(JNI_INCLUDE_DIR ${JNI_INCLUDE_DIR}
${_JAVA_HOME}/include
${_JAVA_HOME}/include/win32)
endif ()
include_directories(${VIZDOOM_JAVA_INCLUDE_DIR}
${Boost_INCLUDE_DIR}
${Java_INCLUDE_DIRS}
${JNI_INCLUDE_DIR})
set(VIZDOOM_JAVA_SOURCES
${VIZDOOM_JAVA_SRC_DIR}/ViZDoomJava.h
${VIZDOOM_JAVA_SRC_DIR}/ViZDoomGameJava.h
${VIZDOOM_JAVA_SRC_DIR}/ViZDoomGameJava.cpp)
add_library(libvizdoom_java SHARED ${VIZDOOM_JAVA_SOURCES})
target_link_libraries(libvizdoom_java PRIVATE ${VIZDOOM_JAVA_LIBS} libvizdoom_static)
set_target_properties(libvizdoom_java
PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${VIZDOOM_JAVA_OUTPUT_DIR}
LIBRARY_OUTPUT_DIRECTORY_DEBUG ${VIZDOOM_JAVA_OUTPUT_DIR}
LIBRARY_OUTPUT_DIRECTORY_RELEASE ${VIZDOOM_JAVA_OUTPUT_DIR}
LIBRARY_OUTPUT_DIRECTORY_MINSIZEREL ${VIZDOOM_JAVA_OUTPUT_DIR}
LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO ${VIZDOOM_JAVA_OUTPUT_DIR}
RUNTIME_OUTPUT_DIRECTORY ${VIZDOOM_JAVA_OUTPUT_DIR}
RUNTIME_OUTPUT_DIRECTORY_DEBUG ${VIZDOOM_JAVA_OUTPUT_DIR}
RUNTIME_OUTPUT_DIRECTORY_RELEASE ${VIZDOOM_JAVA_OUTPUT_DIR}
RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${VIZDOOM_JAVA_OUTPUT_DIR}
RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${VIZDOOM_JAVA_OUTPUT_DIR}
OUTPUT_NAME vizdoom
PROJECT_LABEL "java binding")
add_jar(libvizdoom_java_classes
${VIZDOOM_JAVA_CLASSES_DIR}/enums/AutomapMode.java
${VIZDOOM_JAVA_CLASSES_DIR}/enums/Button.java
${VIZDOOM_JAVA_CLASSES_DIR}/enums/GameVariable.java
${VIZDOOM_JAVA_CLASSES_DIR}/enums/Mode.java
${VIZDOOM_JAVA_CLASSES_DIR}/enums/ScreenFormat.java
${VIZDOOM_JAVA_CLASSES_DIR}/enums/ScreenResolution.java
${VIZDOOM_JAVA_CLASSES_DIR}/exceptions/FileDoesNotExistException.java
${VIZDOOM_JAVA_CLASSES_DIR}/exceptions/MessageQueueException.java
${VIZDOOM_JAVA_CLASSES_DIR}/exceptions/SharedMemoryException.java
${VIZDOOM_JAVA_CLASSES_DIR}/exceptions/SignalException.java
${VIZDOOM_JAVA_CLASSES_DIR}/exceptions/ViZDoomErrorException.java
${VIZDOOM_JAVA_CLASSES_DIR}/exceptions/ViZDoomIsNotRunningException.java
${VIZDOOM_JAVA_CLASSES_DIR}/exceptions/ViZDoomUnexpectedExitException.java
${VIZDOOM_JAVA_CLASSES_DIR}/GameState.java
${VIZDOOM_JAVA_CLASSES_DIR}/Label.java
${VIZDOOM_JAVA_CLASSES_DIR}/DoomGame.java
OUTPUT_DIR ${VIZDOOM_JAVA_OUTPUT_DIR}
OUTPUT_NAME vizdoom
PROJECT_LABEL "java classes")
endif ()
if (BUILD_JULIA)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/src/lib_julia)
endif ()
# Freedoom 2 download
#-----------------------------------------------------------------------------------------------------------------------
if (UNIX AND DOWNLOAD_FREEDOOM)
add_custom_target(freedoom2 ALL
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/scripts/download_freedoom.sh
COMMENT "Downloading freedoom2.wad")
endif ()
if (WIN32 AND DOWNLOAD_FREEDOOM)
add_custom_target(freedoom2 ALL
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/scripts/download_freedoom.bat
COMMENT "Downloading freedoom2.wad")
endif ()