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"Edit with default SGV editor" is broken on macOS #23
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Hey @Dashcom ! ...since I don't own MacOS hardware, I won't be able to fix this anytime soon on my own ^^' The issue is not with MKFont itself, but with the underlying app framework (which I also happen to maintain so that's good). Additionally, the path is joined using a windows separator on all platforms, instead of using per-platform sep (Electron, the wrapper on which MKFont is built, does provide it). Bottom line, I'll need to update the framework first, then make sure it solve the issue the app, and then find a way to compile on macOS so I can push a fixed release -- it's not a big task, but the logistic is the issue for me in the short term (can't build electron for macOS on Windows). |
When attempting to launch a third party program to edit svg files on macOS, the argument containing the path of the file is malformed.
It does not contain a leading "/" and contains quotes, so instead of being "/path.svg" it is ""path.svg"" which leads nowhere.
I did a (very) ugly fix to get it to open affinity on my machine, maybe it can help you pinpoint the problem.
The "SVG editor executables" field points to a shell script containing this :
I hope that I was clear enough it's been a while since my last bug report 😅
BTW your soft is absolutely awesome <3
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