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GameRow.js
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GameRow.js
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// @flow
import * as React from 'react';
import GameBlock from './GameBlock';
class GameRow extends React.Component {
render() {
const word = this.props.word != null ? this.props.word : '';
const blocks = [];
for (let i = 0; i < this.props.length; i++) {
const character = i < word.length ? word[i] : undefined;
const classNames = [];
if (character != null) {
classNames.push('filledBlock');
}
if (i === word.length) {
classNames.push('currentBlock');
}
blocks.push(
<GameBlock
key={i}
character={character}
classNames={classNames}
/>
);
}
return (
<div className='row'>
{blocks}
</div>
);
}
}
class EnteredGameRow extends React.Component {
render() {
const blocks = [];
for (let i = 0; i < this.props.word.length; i++) {
const classNames = ['filledBlock'];
if (this.props.word.charAt(i) !== this.props.previousWord.charAt(i)) {
classNames.push('transitionBlock');
}
if (this.props.word.charAt(i) === this.props.endWord.charAt(i)) {
classNames.push('correctBlock');
}
blocks.push(
<GameBlock
key={i}
character={this.props.word[i]}
classNames={classNames}
/>
);
}
return (
<div className='row'>
{blocks}
</div>
);
}
}
class StartWordRow extends React.Component {
render() {
const blocks = [];
for (let i = 0; i < this.props.word.length; i++) {
blocks.push(
<GameBlock
key={i}
character={this.props.word[i]}
classNames={['startWordBlock']}
/>
);
}
return (
<div className='row startWordRow'>
{blocks}
</div>
);
}
}
class EndWordRow extends React.Component {
render() {
const blocks = [];
for (let i = 0; i < this.props.word.length; i++) {
const isBlockComplete = this.props.word.charAt(i) === this.props.lastGameWord.charAt(i);
blocks.push(
<GameBlock
key={i}
character={this.props.word[i]}
classNames={
isBlockComplete ? (
this.props.isBouncingBlock ?
['endWordBlockComplete', 'bouncingBlock'] :
['endWordBlockComplete']
): ['endWordBlock']
}
/>
);
}
return (
<div className='row endWordRow'>
{blocks}
</div>
);
}
}
class ExampleGameRow extends React.Component {
render() {
const blocks = [];
for (let i = 0; i < this.props.word.length; i++) {
blocks.push(
<GameBlock
key={i}
character={this.props.word[i]}
classNames={['exampleWordBlock']}
/>
);
}
return (
<div className='row'>
{blocks}
</div>
);
}
}
export {
GameRow,
EnteredGameRow,
StartWordRow,
EndWordRow,
ExampleGameRow,
};