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a solution for NarutoUA... #96

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ILyesMk2 opened this issue Jun 15, 2023 · 5 comments
Open

a solution for NarutoUA... #96

ILyesMk2 opened this issue Jun 15, 2023 · 5 comments

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@ILyesMk2
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ILyesMk2 commented Jun 15, 2023

Hey ive got a way to make this mod work after this update that dosent allow the game to read d3d11 dll from the root folder. i have a backup of GTA5.exe version 1.0.2845.0 (the one before this update) and FSR mod works fine on it.

hope you include this game version on main page of the mod here on github so new comers can use it at least. until Alexander Blade finds a new solution :)

link: https://drive.google.com/file/d/1nx39yE2DyhuNiuf_UlkVU8ZsmUwSdBVZ/view?usp=drive_link

@DavidScann
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image

ran the file through virustotal, and this is what came up
haven't tried running it myself yet, though i doubt Online would work?

@Blazepoint5
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Hey ive got a way to make this mod work after this update that dosent allow the game to read d3d11 dll from the root folder. i have a backup of GTA5.exe version 1.0.2845.0 (the one before this update) and FSR mod works fine on it.

hope you include this game version on main page of the mod here on github so new comers can use it at least. until Alexander Blade finds a new solution :)

link: https://drive.google.com/file/d/1nx39yE2DyhuNiuf_UlkVU8ZsmUwSdBVZ/view?usp=drive_link

If this works you'd be the best saviour man

@Blazepoint5
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Well i tied your gta5.exe but didnt noticed any diffrence in performance

@LutherNikolaevich
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Well i tied your gta5.exe but didnt noticed any diffrence in performance

makes sense since it's only the executable file.

@ILyesMk2
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ILyesMk2 commented Apr 2, 2024

too late, but as i explained earlier 'new game executables after the San Andreas Mercenaries update prevent the game from reading d3dXX.dll in the root folder of the game' - i have no clue why rockstar did this.

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4 participants