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resetvehicleammo.sqf
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resetvehicleammo.sqf
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/*
Arma3 Epoch
remove vehicle ammo/weapons
by Halv
Copyright (C) 2015 Halvhjearne & Suppe
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Contact : [email protected]
*/
_restrictedvehicles = [];
//Vehicleclass //Weapons to remove
//vehicle ammo %, note that this might add ammo to a vehicles with ammo below this amount, 1 = no change
_vehicleammo = 50;
if(hasInterface)exitWith{};
waitUntil{!isNil "EPOCH_allowedVehiclesList"};
waitUntil{isNil "EPOCH_allowedVehiclesList"};
{
_veh = _x;
{
_res = _x;
if(_veh isKindOf (_res select 0))then{
{_veh removeWeapon _x;}forEach (_res select 1);
if(_vehicleammo < 1)then{
_veh setVehicleAmmo _vehicleammo;
};
};
}forEach _restrictedvehicles;
}forEach vehicles;