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Bevy primitive and/or gizmo #174

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RPGHank opened this issue Jul 7, 2024 · 1 comment
Open

Bevy primitive and/or gizmo #174

RPGHank opened this issue Jul 7, 2024 · 1 comment
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bevy Bevy engine related enhancement New feature or request good first issue Good for newcomers

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@RPGHank
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RPGHank commented Jul 7, 2024

Is your feature request related to a problem? Please describe.
When working with hexagons, it is useful to be able to quickly draw hexagons using Bevy's inbuilt gizmo functionality

Describe the solution you'd like
Add primitive and/or gizmo functionality, probably behind a feature flag

Describe alternatives you've considered
It's not terribly hard for the user to add the functionality themselves or workaround it

Additional context
Add any other context or screenshots about the feature request here.

@ManevilleF ManevilleF added enhancement New feature or request good first issue Good for newcomers bevy Bevy engine related labels Jul 8, 2024
@ManevilleF
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For the primitive, bevy has a RegularPolygon struct which might be what you are looking for

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Labels
bevy Bevy engine related enhancement New feature or request good first issue Good for newcomers
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