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[Bug]: Game crashes at startup #49
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Funnily enough I was gonna put one up for this because I had the same issue, I found it didn't crash on 1.2.1, so I must imagine some regression happened with 1.2.2. |
Yeah, you're right. I just tried 1.2.1 and the game doesn't crash anymore. But with that version it doesn't skip the network prompts automatically. |
Same issue here. For me, this seems to be caused by the developer console enabler (added in 1.2.2). Turning it off lets the game launch, so maybe try that? |
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Should be fixed in v1.2.4. The crash was likely coming from attempting to set a hotkey when the ConsoleKeys array was not initialised. |
Just tried 1.2.4 and the issue still mostly persists for me (disabling the dev console also still fixes it). The game has successfully (randomly) launched 3 times with the option enabled and I have verified that the console works under that case but the vast majority of the time it just crashes the game on startup. |
Can you try this test build? I've reworked the code for enabling the console to make it a bit simpler and hopefully safer. |
Just tried it now. As far as I can tell nothing has changed. It still crashes almost every time but when it does launch the console can be used. P3RFix log from the crashed game is attached in case it helps. I can upload the log produced by proton if that's helpful, but it is very large (~2MB of text). |
Hmm that's interesting. It's not crashing during/after console creation according to the logs, yet disabling the console option in |
Yep, I haven't had it crash with the console off at all. |
That's very odd. I can't think of what would be causing crashing related to console creation. If it's not crashing during the creation process, then I frankly have no idea what could be happening. The only thing that I can think of that may make a difference is a configurable delay before running most of the code/hooks. I've added an injection delay parameter to If this doesn't work then unfortunately I'm pretty much out of ideas, it may just have to be a known issue with enabling the console and running Proton. |
Delaying the injection doesn't seem to help anything, so I guess it's safe to assume this is some weird proton interaction I guess unless someone starts having the problem on Windows 🤷. |
Issue Summary:
The game crashes at startup showing the UE crash reporter when using the mod.
I can run the game normally when not using the mod by excluding the
WINEDLLOVERRIDES="dsound=n,b" %command%
launch option.P3RFix & Game Version Numbers:
Tried v1.2.2 and v1.2.3 of P3RFix and using the latest game version.
Log Files:
P3RFix.log
I'm using a 7800X3D and an RX 7900XT on Linux.
Reproduction:
The text was updated successfully, but these errors were encountered: