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[Feature Request]: Portrait Scaling on Steam Deck #36

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JackLClements opened this issue Feb 28, 2024 · 1 comment
Open

[Feature Request]: Portrait Scaling on Steam Deck #36

JackLClements opened this issue Feb 28, 2024 · 1 comment

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@JackLClements
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JackLClements commented Feb 28, 2024

Feature Summary:

Correct portrait scaling while in dialogue/all out attack finish image sequences.

Is your proposal related to a problem?

Unsure how fixable this is as it may just be an asset issue, but when running in pretty much any display mode at 720/800p on Steam Deck, the character portraits end up with a lot of aliasing on the edges, presumably from where it’s trying to scale them. If I use steamOS to forcibly run the whole game at 1080p borderless fullscreen, the portraits render correctly but with the added performance hit.

Describe the solution you'd like

It’d be good to have the option to run the game at 720p with the correct character portrait scaling.

Describe alternatives you've considered

Outside of forcibly running the game at a higher res, waiting for Atlus to patch in a fix or for future Proton updates to improve game performance at a higher res, not sure how else to go about this.

@Lyall
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Lyall commented Mar 2, 2024

Not sure what I could do with regards to actual portrait scaling. The whole UI is very much designed around that 1080p target. One option might be to run the game at 1920x1200 as a custom resolution and use the screen percentage override in P3RFix.ini to render at 66.66%~ for 1280x800 internally.

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