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Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, PowerPC, RiscV, S390x, TriCore, X86)
User mode file system library for windows with FUSE Wrapper
esp8266 wifi-serial bridge, outbound TCP, and arduino/AVR/LPC/NXP programmer
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
SimpleVisor is a simple, portable, Intel VT-x hypervisor with two specific goals: using the least amount of assembly code (10 lines), and having the smallest amount of VMX-related code to support d…
A blocking, shuffling and loss-less compression library that can be faster than `memcpy()`.
A fast, hackable and simple x64 VT-x hypervisor for Windows and Linux. Builtin userspace sandbox and introspection engine.
PDBRipper is a utility for extract an information from PDB-files.
Improvements made to the cheap T-962 reflow oven utilizing the _existing_ controller HW
Homebrew development library for Nintendo 3DS/Horizon OS user mode (Arm11)
Xbox ISO Creation/Extraction utility. Imported from SourceForge.
Open-source emulator to play original Xbox games on Windows, macOS, and Linux
gnea / grbl-Mega
Forked from grbl/grblAn open source, embedded, high performance g-code-parser and CNC milling controller written in optimized C that will run on an Arduino Mega2560
The cross-platform, open-source SDK to develop for original Xbox: *new* xdk
espes / xqemu
Forked from qemu/qemuExperimental emulator for the original Xbox
An Open-Source port of the 1999 Game "Star Wars Episode 1: Racer"
USB-PD soldering station for JBC C245 handles.
Halo: Combat Evolved (for original Xbox) Decompilation Research Project
3D Filled Vector Graphics implementation for STM32
Small (<4k) flashloader for the RP2040 to allow a power-fail safe update in situations where the built-in bootloader is not suitable.
A simple dashboard, mainly developed for the Original Xbox console, but it can be compiled for Windows and Linux for rapid development and testing.
Open-source, cross-platform L2 tunneling for game consoles and other devices