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💽 L2D - Game Engine

LIC LANG BUILD

L2D

L2D is a lightweight 2D game engine based on SDL2 and GLAD. It provides a simple yet powerful framework for developing 2D games in C++/C. This engine is designed to be easy to use, flexible, and highly customizable, allowing developers to create their own games with minimal effort.

Features:

  • MIT License
  • Cross-platform
  • SDL2 Integration
  • GLAD Support

Current tasks:

  • Find people :D
  • Build for iOS and Android

Getting started

To get started with L2D, please refer to the Building ReadMe for detailed instructions on building the game engine from source, setting up the necessary dependencies, and integrating it into your project.

The Building ReadMe provides step-by-step guidance to ensure a smooth setup process. It covers topics such as:

  • Cloning the L2D repository
  • Installing or build dependencies
  • Building L2D
  • Running game

By following the instructions in the Building ReadMe, you'll be up and running with L2D in no time, ready to unleash your creativity and develop amazing 2D games!

Contributing

Contributions to L2D are welcome! If you have any ideas, suggestions, bug reports, or would like to contribute code, please feel free to open an issue or submit a pull request on the GitHub repository.

When contributing, please ensure to adhere to the project's coding style and guidelines, and provide detailed information about your changes.

Acknowledgements

L2D would not have been possible without the following open-source libraries and projects:

  • SDL2 - Simple DirectMedia Layer
  • GLAD - OpenGL Loader-Generator
  • GLM - OpenGL Mathematics library
  • Dear ImGui - Immediate mode graphical user interface library
  • spdlog - Fast C++ logging library

A heartfelt thank you to the developers and contributors of these projects for their excellent work.

License

L2D is released under the MIT License. See the LICENSE file for more details.