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A deep dive into QEMU: Breakpoints handling

In this post we will learn how breakpoints are checked and raised during translation, and processed inside the vCPU main execution loop. We assume an i386 target as most readers are familiar with this architecture.

From target to IR breakpoints

Remember QEMU translates target instructions with tb_gen_code which calls gen_intermediate_code. Obviously this function is target specific because it translates from target assembly to IR:

void gen_intermediate_code(CPUState *cpu, TranslationBlock *tb, int max_insns)
{
    DisasContext dc;
    translator_loop(&i386_tr_ops, &dc.base, cpu, tb, max_insns);
}

static const TranslatorOps i386_tr_ops = {
    .init_disas_context = i386_tr_init_disas_context,
    .tb_start           = i386_tr_tb_start,
    .insn_start         = i386_tr_insn_start,
    .breakpoint_check   = i386_tr_breakpoint_check,
    .translate_insn     = i386_tr_translate_insn,
    .tb_stop            = i386_tr_tb_stop,
    .disas_log          = i386_tr_disas_log,
};

However the translator_loop function is generic but called with target specific translator operators (ie. i386_tr_ops).

During the translation process, QEMU checks for breakpoints hit:

void translator_loop(const TranslatorOps *ops, DisasContextBase *db,
                     CPUState *cpu, TranslationBlock *tb, int max_insns)
{
    while (true) {
...
    /* Pass breakpoint hits to target for further processing */
    QTAILQ_FOREACH(bp, &cpu->breakpoints, entry) {
       if (bp->pc == db->pc_next) {
          if (ops->breakpoint_check(db, cpu, bp)) {
              break;
          }
        }
    }
...
}

The check makes use of target specific operator ops->breakpoint_check which is set to i386_tr_breakpoint_check:

static bool i386_tr_breakpoint_check(DisasContextBase *dcbase, CPUState *cpu,
                                     const CPUBreakpoint *bp)
{
    DisasContext *dc = container_of(dcbase, DisasContext, base);
    /* If RF is set, suppress an internally generated breakpoint.  */
    int flags = dc->base.tb->flags & HF_RF_MASK ? BP_GDB : BP_ANY;
    if (bp->flags & flags) {
        gen_debug(dc, dc->base.pc_next - dc->cs_base);
        dc->base.is_jmp = DISAS_NORETURN;
        dc->base.pc_next += 1;
        return true;
    } else {
        return false;
    }
}

QEMU breakpoints

There exists different breakpoint types inside QEMU. Some are installed from inside the VM, others might be installed through the GDB server stub when debugging a VM. In such a situation they are of type BP_GDB and are never ignored even if EFLAGS.RF is set.

When there is a breakpoint hit, the gen_debug function is called which in turn calls gen_helper_debug, a macro generated debug helper helper_debug:

static void gen_debug(DisasContext *s, target_ulong cur_eip)
{
    gen_update_cc_op(s);
    gen_jmp_im(cur_eip);
    gen_helper_debug(cpu_env);
    s->base.is_jmp = DISAS_NORETURN;
}

void helper_debug(CPUX86State *env)
{
    CPUState *cs = CPU(x86_env_get_cpu(env));

    cs->exception_index = EXCP_DEBUG;
    cpu_loop_exit(cs);
}

The expected behavior should look familiar to you now. The exception_index is set to EXCP_DEBUG which has a special meaning and we go back to the main cpu execution loop, where cpu_handle_exception is called and does:

static inline bool cpu_handle_exception(CPUState *cpu, int *ret)
{
...
        *ret = cpu->exception_index;
        if (*ret == EXCP_DEBUG) {
            cpu_handle_debug_exception(cpu);
        }
...
}

Here we are with our debug event handler cpu_handler_debug_exception:

static inline void cpu_handle_debug_exception(CPUState *cpu)
{
    CPUClass *cc = CPU_GET_CLASS(cpu);
    CPUWatchpoint *wp;

    if (!cpu->watchpoint_hit) {
        QTAILQ_FOREACH(wp, &cpu->watchpoints, entry) {
            wp->flags &= ~BP_WATCHPOINT_HIT;
        }
    }

    cc->debug_excp_handler(cpu);
}

There is a special treatment for watchpoints that will be explained later. But remember the cc pointer initialized in x86_cpu_common_class_init. Its debug_excp_handler field points to breakpoint_handler:

void breakpoint_handler(CPUState *cs)
{
    X86CPU *cpu = X86_CPU(cs);
    CPUX86State *env = &cpu->env;
    CPUBreakpoint *bp;

    if (cs->watchpoint_hit) {
        if (cs->watchpoint_hit->flags & BP_CPU) {
            cs->watchpoint_hit = NULL;
            if (check_hw_breakpoints(env, false)) {
                raise_exception(env, EXCP01_DB);
            } else {
                cpu_loop_exit_noexc(cs);
            }
        }
    } else {
        QTAILQ_FOREACH(bp, &cs->breakpoints, entry) {
            if (bp->pc == env->eip) {
                if (bp->flags & BP_CPU) {
                    check_hw_breakpoints(env, true);
                    raise_exception(env, EXCP01_DB);
                }
                break;
            }
        }
    }
}

This function is quite interesting. It decides if QEMU should inject or not, the debug exception inside the target. Let's say for instance, that the generated breakpoint is due to GDB from a host client. In this case, no raise_exception happens and we return from breakpoint_handler. But return where ? Out of cpu_handle_debug_exception, then cpu_handle_exception, then cpu_exec and even out of tcg_cpu_exec to land back in qemu_tcg_rr_cpu_thread_fn:

static void *qemu_tcg_rr_cpu_thread_fn(void *arg)
{

...
    r = tcg_cpu_exec(cpu);

    if (r == EXCP_DEBUG) {
        cpu_handle_guest_debug(cpu);
        break;
    }
...

Where QEMU deals with EXCP_DEBUG and calls cpu_handle_guest_debug which has nothing to do anymore with low level target breakpoint handling:

static void cpu_handle_guest_debug(CPUState *cpu)
{
    gdb_set_stop_cpu(cpu);
    qemu_system_debug_request();
    cpu->stopped = true;
}

At this stage, this is pure QEMU internals about event requests and VM state changes. We will have a blog post on this too. What you should keep in mind is that the QEMU main_loop_should_exit function will check the debug request and all associated handlers will be notified.

QEMU watchpoints

The logic is pretty much the same for execution watchpoints. However watchpoints can also be installed for read/write memory operations. To that extent, the QEMU memory access path should check for possible watchpoint hit.

This is happening in QEMU virtual TLB management code for the TCG execution mode. The implied function is cpu_check_watchpoint.

As you are getting used to, we will cover this in a QEMU low level memory management dedicated blog post :)