(Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Assets/Scripts/Saving/SaveLoadPlayerData.cs Line: 46) Unloading 89 unused Assets / (64.2 KB). Loaded Objects now: 4873. Memory consumption went from 124.5 MB to 124.4 MB. Total: 2.924000 ms (FindLiveObjects: 0.401100 ms CreateObjectMapping: 0.271000 ms MarkObjects: 2.135300 ms DeleteObjects: 0.116300 ms) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3336. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3337. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3338. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3339. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3340. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3341. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3342. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3343. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3344. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3345. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3346. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3347. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3348. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3349. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3350. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3351. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3352. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 3353. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7)