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screen.h
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screen.h
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///
/// @file screen.h @brief physical screen management header file
///
/// Copyright (c) 2009 by Lutz Sammer. All Rights Reserved.
///
/// Contributor(s):
///
/// License: AGPLv3
///
/// This program is free software: you can redistribute it and/or modify
/// it under the terms of the GNU Affero General Public License as
/// published by the Free Software Foundation, either version 3 of the
/// License.
///
/// This program is distributed in the hope that it will be useful,
/// but WITHOUT ANY WARRANTY; without even the implied warranty of
/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
/// GNU Affero General Public License for more details.
///
/// $Id$
//////////////////////////////////////////////////////////////////////////////
/// @addtogroup screen
/// @{
//////////////////////////////////////////////////////////////////////////////
// Declares
//////////////////////////////////////////////////////////////////////////////
/**
** Screen typedef.
*/
typedef struct _screen_ Screen;
/**
** Screen structure.
**
** Screens are physical monitors. There will be atleast one screen.
*/
struct _screen_
{
int16_t X; ///< x-coordinate of screen
int16_t Y; ///< y-coordinate of screen
uint16_t Width; ///< width of screen
uint16_t Height; ///< height of screen
};
//////////////////////////////////////////////////////////////////////////////
// Variables
//////////////////////////////////////////////////////////////////////////////
extern Screen *Screens; ///< all available screens
extern int ScreenN; ///< number of screens
//////////////////////////////////////////////////////////////////////////////
// Prototypes
//////////////////////////////////////////////////////////////////////////////
/// Get screen at global screen coordinates.
extern const Screen *ScreenGetByXY(int, int);
/// Get screen mouse is currently on.
extern const Screen *ScreenGetPointer(void);
/// Initialize screen.
extern void ScreenInit(void);
/// Cleanup the screen / xinerama module.
extern void ScreenExit(void);
/// @}