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Loading a game after dying cause some thing to stop working. @#933 #990
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I have the same issue on linux (openjk-2018-02-26-e3f22070-linux-64.tar.gz) |
I'm having the same issue with 911c537 on ArchLinux 64bit. |
I report the same issue with the latest git build as of the present date. I'm using Fedora 31 64 bit |
Same issue on linux openjk-2018-02-26-e3f22070-linux-64.tar.gz |
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Windows7 64/Windows 10
Single player
Build version up to https://builds.openjk.org/openjk-2018-10-15-cc4094c8-windows.zip
Hello, I would like to ask what is the status of case mentioned in the topic, someone already reported it and it seems it has been closed. Base on my experience problem has not been resolved as I am still experiencing lack of event triggers after loading game form checkpoint (after dying).
By that I mean:
If the problem is considered to be resolved or closed why this bug is still present in the newest builds?
Kindly please direct me to the proper thread if it is still ongoing case, as following presumable duplicate lead me to non related topic.
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