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Enabling all taunts for all gamemodes #843

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circa-0 opened this issue Jun 12, 2016 · 7 comments
Open

Enabling all taunts for all gamemodes #843

circa-0 opened this issue Jun 12, 2016 · 7 comments

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@circa-0
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circa-0 commented Jun 12, 2016

This is for server-side. By default, only the command /taunt is enabled in all gamemodes. All the other ones (/meditate, /gloat, etc) are only available in Duel and Power Duel. Most mods enable them in all game modes, but I was wondering if they could be enabled in OpenJK out of the box. Seems kinda silly that they're only available in duel modes.

And yes, I know it's a silly thing to ask for and probably should have gone on JKH rather than an issue on here. :P

@ensiform
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I don't see this being an addition for ojk game code that is really needed. I think it also requires cgame to have full prediction?

@circa-0
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circa-0 commented Jun 12, 2016

For what it's worth, a friend of mine fixed it server-side only just fine. @eezstreet also said it should just require someone to delete this:

https://github.com/JACoders/OpenJK/blob/3918cd94301fdc3ea468d4e6474c9f27c72168d3/codemp/game/g_active.c#L1614-1620

@Avygeil
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Avygeil commented Jun 13, 2016

/meditate should at least be toggleable, it allows you to hide/have a very small hitbox which is not something you want on competitive servers.

@Razish
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Razish commented Jun 13, 2016

Is anyone ever going to use meditate to their advantage in a competitive match?
Something that immobilises you and turns off your saber?

@Avygeil
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Avygeil commented Jun 13, 2016

In siege, for example, you usually hide by crouching behind boxes. Meditating would allow you to hide behind even smaller objects.

@deathsythe47
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deathsythe47 commented Jun 13, 2016

I don't see this being within scope of main OpenJK repo.

Also, in non-duel gametypes, I think the designers wanted to encourage people to play the game rather than sit there dank memeing. We did enable gloat, flourish, and bow (NOT meditate) on our custom server mods for competitive CTF and Siege, but we already play competitively there so there's no issue of players memeing instead of playing the game.

I think if you want to make this change, you should do it on your own fork, but I don't think this main repo is the place for it.

In siege, for example, you usually hide by crouching behind boxes. Meditating would allow you to hide behind even smaller objects.

+1 for this.

@circa-0
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circa-0 commented Jun 13, 2016

Understandable. It would be great if it could be enabled/disabled rather than forcing none on certain game types. Because yes, competitive servers wouldn't really want them or need them.

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