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When playing with pmove_fixed, it becomes impossible to wall-run vertically due to legsTimer being 0 There are probably other side effects.
I can't think of any reason for legsTimer to be 0 when pmove_fixed just changes pml.msec =\
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When playing with pmove_fixed, it becomes impossible to wall-run vertically due to legsTimer being 0
There are probably other side effects.
I can't think of any reason for legsTimer to be 0 when pmove_fixed just changes pml.msec =\
The text was updated successfully, but these errors were encountered: