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Hydr10n/README.md

Hi there ๐Ÿ‘‹ I am Hydr10n!

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I love wonderful things in the universe, such as science, technology, philosophy, psychology, art, classical music, sports, etc.

As a software developer, I focus on computer graphics, game & Windows app development.

  • ๐ŸŒฑ Iโ€™m currently learning Computer Graphics & Unreal Engine 5
  • โšก Fun fact: "Hydr10n" is the abbreviation of "Hydrogen Ion", meaning simple, alone
  • ๐Ÿ“ Favorite quote: "Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world." by Albert Einstein

Languages, Tools & Platforms:

C C++ C#

Visual Studio Code Visual Studio Unreal Engine

Windows


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  1. DirectX-Physically-Based-Raytracer DirectX-Physically-Based-Raytracer Public

    Real-time physically based rendering using GPU capable of DirectX Raytracing

    C++

  2. DirectX-Raytracing-Spheres-Demo DirectX-Raytracing-Spheres-Demo Public

    Real-time physically based rendering using GPU capable of DirectX Raytracing

    C++ 3

  3. Flappy-Bird Flappy-Bird Public

    A Flappy-Bird-like game. Real-time rendering using Direct2D and physics simulation using Box2D

    C++

  4. Game-2048-for-Windows-10 Game-2048-for-Windows-10 Public

    This is a UWP version of the well-known game 2048 with Fluent Design for Windows 10 platform

    C# 4 3

  5. Disk-Spy Disk-Spy Public

    A Win32 app designed to deploy on a computer to steal data from connected physical storage devices

    C++ 2 1

  6. Process-Protector Process-Protector Public

    This is a demo of how to protect and hide processes by using various techniques on Windows platform

    C++ 9 4