Notes
- The vertical position of each curve at a particular total is the chance of achieving that total while keeping an effect die of at least that size.
- The vertical extent of each area at a particular total is the chance of achieving that total while keeping an effect die of exactly that size.
- The area above the d4 curve represents failure.
- This does not take heroic successes into account.
- If more dice are specified to be dropped and/or kept than there are in the pool, the excess kept dice do not contribute to the total.
- "Drop" is used for e.g. the Burst SFX and removes the highest-rolling dice before keeping among the rest. In case of a tie, the smaller die is removed.
- Remember that the second roller loses ties, dice that roll a 1 (hitch) can't be used for the total or effect, and there is always the option to have a "free" d4 effect.
How does it work?
I built this using Pyodide, Chart.js,
and of course, my own Icepool Python library.
Questions, comments, or suggestions? Find me on Reddit or Twitter.