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FlxTilemap and FlxTilemapExt invalid frame checks #2773

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Geokureli opened this issue Apr 14, 2023 · 0 comments
Open

FlxTilemap and FlxTilemapExt invalid frame checks #2773

Geokureli opened this issue Apr 14, 2023 · 0 comments

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@Geokureli
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Geokureli commented Apr 14, 2023

FlxTilemap and FlxTilemapExt should warn on invalid frames on creation rather than on collision/drawing, it should also replace the invalid tiles with 0
brought up in HaxeFlixel/flixel-addons#384

Edit: just remembered that checking for tiles < 0 are because many editors use -1 for empty tiles. keep that in mind when approaching this

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