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Project for shared code between Unity client and Unity instance servers.

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HaloUnity/Halo.Unity.Common

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Halo.Unity.Common

Project for shared code between Unity client and Unity instance servers.

Come chat: https://gitter.im/HaloUnity/HaloUnity

Setup

To use this project you'll first need a couple of things:

  • Visual Studio 2015
  • Git for Windows
  • Properly setup MSBuild 14 paths

Once you clone this reposistory you'll need to do the following before opening the .sln file:

  • Run lib/BuildDepedencies.bat it will init submodules and compile dependencies.

##Tests

Linux/Mono - Unit Tests

||Debug x86|Debug x64|Release x86|Release x64| |:--:|:--:|:--:|:--:|:--:|:--:| |master| N/A | N/A | N/A | Build Status | |dev| N/A | N/A | N/A | Build Status|

Windows - Unit Tests

(Done locally)

##Licensing This project is licensed under the MIT license however you must adhere to the following license and terms dictated by Microsoft:

Halo 3 © Microsoft Corporation. HaloUnity was created under Microsoft's "Game Content Usage Rules" using assets from Halo 3, and it is not endorsed by or affiliated with Microsoft.

For more information on this restrictive license visit here: https://www.xbox.com/en-us/developers/rules

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Project for shared code between Unity client and Unity instance servers.

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