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On Mobile devices, TextInput doesn't work #121
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This is a known issue, I started to create a keyboard-wrapper solution but although I got some features in there it did not do all the things that a DOM input/textarea provides (like line breaks). It took quite some time and because I am not working on gown anymore I fear that this will never be solved... anyway, if you like to hacke your own solution you can take a look at the keyboard_refactoring-branch for inspiration, especially those files: |
When you are using a TextInput element on a mobile device, the soft keyboard doesn't appear.
I was looking for a solution to force the keyboard out, but it seems the only way to have a keyboard button in our html5 game is using a DOM input over the canvas, or not so nice solutions as "prompt"
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