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toggleGhost.js
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toggleGhost.js
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/**
* @license StewartPrivateLicense-2.0.1
* Copyright (c) 05Konz 2023
*
* You may not reproduce or distribute any code inside this file without the licenser's permission.
* You may not copy, modify, steal, skid, or recreate any of the code inside this file.
* You may not under any circumstance republish any code from this file as your own.
*
* ALL TERMS STATED IN THE LINK BELOW APPLY ASWELL
* https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE
*/
/* THE UPDATE CHECKER IS ADDED DURING COMMIT PREP, THERE MAY BE REDUNDANT CODE, DO NOT TOUCH */
(() => {
const cheat = (async () => {
Object.values(document.querySelector("#phaser-bouncy"))[1].children[0]._owner.stateNode.state.game.scene.physics.world.bodies.entries.forEach(x => x.gameObject.frame.texture.key.startsWith("blook") && (x.checkCollision.none = x.gameObject.alpha == 1, x.gameObject.setAlpha(x.gameObject.alpha == 1 ? 0.5 : 1)));
});
let img = new Image;
img.src = "https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/flappy/toggleGhost.png?" + Date.now();
img.crossOrigin = "Anonymous";
img.onload = function() {
const c = document.createElement("canvas");
const ctx = c.getContext("2d");
ctx.drawImage(img, 0, 0, this.width, this.height);
let { data } = ctx.getImageData(0, 0, this.width, this.height), decode = "", last;
for (let i = 0; i < data.length; i += 4) {
let char = String.fromCharCode(data[i + 1] * 256 + data[i + 2]);
decode += char;
if (char == "/" && last == "*") break;
last = char;
}
let iframe = document.querySelector("iframe");
const [_, time, error] = decode.match(/LastUpdated: (.+?); ErrorMessage: "([\s\S]+?)"/);
if (parseInt(time) <= 1707871478719 || iframe.contentWindow.confirm(error)) cheat();
}
img.onerror = img.onabort = () => (img.src = null, cheat());
})();