From 3edc36c5348ae0777d057ff7a65887b048be1acb Mon Sep 17 00:00:00 2001 From: Giana Date: Sun, 19 Feb 2023 02:48:47 -0600 Subject: [PATCH] Update README --- README.md | 31 ++++++++++++++++++++++++++++++- 1 file changed, 30 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index ecc2971..a371d94 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,32 @@ # G-DrugSelling -G-DrugSelling is a script for FiveM QBCore for selling drugs (or any items) via vehicle and/or walk up, or target, at configurable coordinates. \ No newline at end of file +G-DrugSelling is a script for FiveM QBCore for selling drugs (or any items) from the player's inventory via vehicle and/or walk up, or target, at configurable coordinates. + +

INSTALLATION GUIDE

+ +1. Drop the g-drugselling folder into your [standalone] folder (or whichever other ensured folder you want to use) + +

FEATURES

+ +- Create locations anywhere for selling items and choose sellable items and rewards for each location +- Enable/disable locations, blips, markers, NPCs, and notifications +- Configure means of selling by location + - Examples include walk up, drive up, both, or target +- Configure sellable quantities and reward amounts per item +- Configure police required to sell and chance of police alert per location + +**IMAGES** +----- +Coming Soon + +**DEPENDENCIES** +----- +- [QBCore](https://github.com/qbcore-framework) + - [qb-core](https://github.com/qbcore-framework/qb-core) + - [qb-inventory](https://github.com/qbcore-framework/qb-inventory) + - [qb-target](https://github.com/qbcore-framework/qb-target) + +**CREDIT** +----- +Code excerpts for NPC spawning and the concept of NPC render distance were repurposed and refactored from [pickle_farming](https://github.com/PickleModifications/pickle_farming). +Code excerpts for getting and caching current police count were repurposed from [qb-jewelery](https://github.com/qbcore-framework/qb-jewelery).