Starred repositories
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
📚 Library of all kind of scripts, snippets & shaders for Unity
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
Dependency Injection Framework for Unity3D
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
A Unity library for common movement AI
UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
InjectFix is a hot-fix solution library for Unity
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
Add buttons to your inspector in Unity super easily with this simple attribute
ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming
a simple UI framework based on UGUI
Coherent noise library for Unity, a port of LibNoise. NOTE: I'm not actively maintaining or developing the project.
書籍「UnityGraphicsProgramming vol.1」のサンプルコードリポジトリ
A small example of procedural modeling with compute shaders.
No need to switch to Power Point anymore.