From ac00d7ce8c5deb98767fb965e9e8f27aa2aa6c9f Mon Sep 17 00:00:00 2001 From: Marc-Antoine Lortie Date: Sat, 20 Nov 2021 15:45:29 -0500 Subject: [PATCH] Removed identical line in conditional statement. --- cl_dll/ev_hldm.cpp | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) diff --git a/cl_dll/ev_hldm.cpp b/cl_dll/ev_hldm.cpp index a5011f33e4..20f3d9cf85 100644 --- a/cl_dll/ev_hldm.cpp +++ b/cl_dll/ev_hldm.cpp @@ -717,14 +717,7 @@ void EV_FireMP5( event_args_t *args ) EV_GetGunPosition( args, vecSrc, origin ); VectorCopy( forward, vecAiming ); - if( gEngfuncs.GetMaxClients() > 1 ) - { - EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_MP5, 2, &g_tracerCount[idx - 1], args->fparam1, args->fparam2 ); - } - else - { - EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_MP5, 2, &g_tracerCount[idx - 1], args->fparam1, args->fparam2 ); - } + EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_MP5, 2, &g_tracerCount[idx - 1], args->fparam1, args->fparam2 ); } // We only predict the animation and sound