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macos.yml
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name: macos
# build on c/cpp changes or workflow changes
on:
push:
paths:
- 'lib/**.[ch]'
- 'lib/**.cpp'
- 'src/**.[ch]'
- 'src/**.cpp'
- '**/CMakeLists.txt'
- 'cmake/Modules/**'
- '.github/workflows/macos.yml'
pull_request:
paths:
- 'lib/**.[ch]'
- 'lib/**.cpp'
- 'src/**.[ch]'
- 'src/**.cpp'
- '**/CMakeLists.txt'
- 'cmake/Modules/**'
- '.github/workflows/macos.yml'
env:
IRRLICHT_TAG: 1.9.0mt3
MINETEST_GAME_REPO: https://github.com/minetest/minetest_game.git
MINETEST_GAME_BRANCH: master
MINETEST_GAME_NAME: minetest_game
jobs:
build:
runs-on: macos-10.15
steps:
- uses: actions/checkout@v2
- name: Install deps
run: |
pkgs=(cmake freetype gettext gmp hiredis jpeg jsoncpp leveldb libogg libpng libvorbis luajit zstd)
brew update
brew install ${pkgs[@]}
brew unlink $(brew ls --formula)
brew link ${pkgs[@]}
- name: Build
run: |
git clone -b $MINETEST_GAME_BRANCH $MINETEST_GAME_REPO games/$MINETEST_GAME_NAME
rm -rvf games/$MINETEST_GAME_NAME/.git
git clone https://github.com/minetest/irrlicht -b $IRRLICHT_TAG lib/irrlichtmt
mkdir cmakebuild
cd cmakebuild
cmake .. \
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 \
-DCMAKE_FIND_FRAMEWORK=LAST \
-DCMAKE_INSTALL_PREFIX=../build/macos/ \
-DRUN_IN_PLACE=FALSE \
-DENABLE_FREETYPE=TRUE -DENABLE_GETTEXT=TRUE
make -j2
make install
- name: Test
run: |
./build/macos/minetest.app/Contents/MacOS/minetest --run-unittests
- uses: actions/upload-artifact@v2
with:
name: minetest-macos
path: ./build/macos/