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base repository: Luka-M/bgfx
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head repository: DeepARSDK/bgfx
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compare: master
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  • 15 commits
  • 10 files changed
  • 3 contributors

Commits on Mar 13, 2023

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Commits on Mar 29, 2023

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Commits on May 19, 2023

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Commits on Jun 12, 2023

  1. Fix OpenGL sync objects not cleaning up and causing crashes after pro…

    …longed usage of Android SDK.
    DishoD committed Jun 12, 2023
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Commits on Jun 13, 2023

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  2. Merge pull request #1 from DeepARSDK/feature/allow_RGBA32F

    Allow check for RGBA32F
    djanekovicdeepar committed Jun 13, 2023
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Commits on Dec 6, 2023

  1. Fix webgl bgfx init warnings.

    Signed-off-by: Hrvoje Ditrih <[email protected]>
    DishoD committed Dec 6, 2023
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Commits on Feb 28, 2024

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Commits on Mar 7, 2024

  1. Don't cast max texture size to uint16

    Casting big textures down to uint16 is going to cause overflow. There is
    no reason to cast here since we are saving these values as uint32.
    djanekovicdeepar committed Mar 7, 2024
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Commits on Apr 25, 2024

  1. Fix bgfx not compiling es320 shaders

    Signed-off-by: Hrvoje Ditrih <[email protected]>
    DishoD committed Apr 25, 2024
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  2. Add RGB16 texture format

    Signed-off-by: Hrvoje Ditrih <[email protected]>
    DishoD committed Apr 25, 2024
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Commits on Apr 29, 2024

  1. Add R16 texture format support for emscripten

    Signed-off-by: Hrvoje Ditrih <[email protected]>
    DishoD committed Apr 29, 2024
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Commits on May 2, 2024

  1. Add mipmap autogenerate in runtime

    Signed-off-by: Hrvoje Ditrih <[email protected]>
    DishoD committed May 2, 2024
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Commits on May 10, 2024

  1. Add proper emscripten support for float textures

    Signed-off-by: Hrvoje Ditrih <[email protected]>
    DishoD committed May 10, 2024
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Commits on May 11, 2024

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