A generic connection pool, designed for asynchronous tokio-based connections. This is an asynchronous tokio-based version of r2d2.
Opening a new database connection every time one is needed is both inefficient and can lead to resource exhaustion under high traffic conditions. A connection pool maintains a set of open connections to a database, handing them out for repeated use.
bb8 is agnostic to the connection type it is managing. Implementors of the
ManageConnection
trait provide the database-specific logic to create and
check the health of connections.
A (possibly not exhaustive) list of adaptors for different backends:
Backend | Adaptor Crate |
---|---|
tokio-postgres | bb8-postgres |
redis | bb8-redis |
Using an imaginary "foodb" database.
use std::thread;
extern crate bb8;
extern crate bb8_foodb;
fn main() {
let manager = bb8_foodb::FooConnectionManager::new("localhost:1234");
let pool = bb8::Pool::builder()
.max_size(15)
.build(manager)
.unwrap();
for _ in 0..20 {
let pool = pool.clone();
thread::spawn(move || {
let conn = pool.get().unwrap();
// use the connection
// it will be returned to the pool when it falls out of scope.
})
}
}
Licensed under the MIT license (LICENSE).
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