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How to generate more than 1000 pictures in one output file, get rid of the limitation of file fusion? #967

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wang-shuaikang opened this issue Aug 25, 2023 · 3 comments
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first answer provided question Question, not yet a bug ;)

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@wang-shuaikang
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Describe the issue

Tip: If you have access to multiple GPUs, you can speed up the process by dividing the 2000 scenes into multiples of 40 scenes (40 scenes * 25 images for a chunk of 1000 images). So run the script in parallel with a different output folder. Finally, rename the scenes and merge them into a joint folder. For example, if you have 10 GPUs, set --num_scenes=200 and run the script 10 times with different output folders.

Minimal code example

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Expected behavior

Dear author,
can this problem be solved?

BlenderProc version

main

@cornerfarmer
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Please only open one issue for your problem. Could you provide more details about your script? Also from the description I dont really understand your issue. What limitation of file fusion do you mean?
Could you provide a minimal code example which reproduces your problem?

@wang-shuaikang
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请仅针对您的问题打开一期。您能否提供有关您的脚本的更多详细信息?另外从描述来看我不太明白你的问题。文件融合的限制是什么意思? 您能否提供一个重现您的问题的_最小代码示例?_

Thank you sir for your reply, the problem has been solved by myself.

屏幕截图 2023-08-30 091938

@wang-shuaikang
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请仅针对您的问题打开一期。您能否提供有关您的脚本的更多详细信息?另外从描述来看我不太明白你的问题。文件融合的限制是什么意思? 您能否提供一个重现您的问题的_最小代码示例?_

Thank you sir for your reply, the problem has been solved by myself.

屏幕截图 2023-08-30 091938

Set frames_per_chunk=1000, set it larger

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first answer provided question Question, not yet a bug ;)
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