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What is the piece of code to randomize the texture of object of interest (let's say from the pool of cc_texture we use for walls in main_lm_upright.py script in bop_challenge)? how can we make sure the object texture won't be same as the walls?
Minimal code example
No response
Files required to run the code
No response
Expected behavior
randomize the texture of object of interest
BlenderProc version
Na
The text was updated successfully, but these errors were encountered:
Describe the issue
What is the piece of code to randomize the texture of object of interest (let's say from the pool of cc_texture we use for walls in main_lm_upright.py script in bop_challenge)? how can we make sure the object texture won't be same as the walls?
Minimal code example
No response
Files required to run the code
No response
Expected behavior
randomize the texture of object of interest
BlenderProc version
Na
The text was updated successfully, but these errors were encountered: