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import complete scene, preferably as usd #1029
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Hey @freLorbeer, blenderproc does not yet support .usd files, however adding that would be pretty simple. Just add another case to the ObjectLoader here, where you use Alternatively, you can already load full scenes, for example as |
Alright, I will definetly give it a try and let you know. |
extension of the load_obj module allows loading .usd/.usdc/.usda files and load it as a scene closes DLR-RM#1029
Describe the issue
Hi,
I would like to import an USD scene that comes from nvidia omniverse.
Is there a way to import usd as it is possible in blender?
If not, is there another way to import a complete scene that is modeled in advance instead of "only" placing the objects randomly?
I still wanna use the randomizing functionality of textures, lighting, etc. but as I mentioned I would like to do this in a premodeled scene.
Minimal code example
No response
Files required to run the code
No response
Expected behavior
currently all objects are placed randomly on a flat ground plane.
I would like to load a scene (.usd, .blend or whatever which format but preferably usd) and then use the blenderproc functionalities on top.
BlenderProc version
2.6.1
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