/* * Copyright (c) 2023, Aliaksandr Kalenik * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace Web::Painting { class CommandExecutorCPU : public CommandExecutor { public: CommandResult draw_glyph_run(Vector const& glyph_run, Color const&, Gfx::FloatPoint translation, double scale) override; CommandResult draw_text(Gfx::IntRect const& rect, String const& raw_text, Gfx::TextAlignment alignment, Color const&, Gfx::TextElision, Gfx::TextWrapping, Optional> const&) override; CommandResult fill_rect(Gfx::IntRect const& rect, Color const&, Vector const& clip_paths) override; CommandResult draw_scaled_bitmap(Gfx::IntRect const& dst_rect, Gfx::Bitmap const& bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode) override; CommandResult draw_scaled_immutable_bitmap(Gfx::IntRect const& dst_rect, Gfx::ImmutableBitmap const&, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode, Vector const& clip_paths = {}) override; CommandResult set_clip_rect(Gfx::IntRect const& rect) override; CommandResult clear_clip_rect() override; CommandResult push_stacking_context(float opacity, bool is_fixed_position, Gfx::IntRect const& source_paintable_rect, Gfx::IntPoint post_transform_translation, CSS::ImageRendering image_rendering, StackingContextTransform transform, Optional mask) override; CommandResult pop_stacking_context() override; CommandResult paint_linear_gradient(Gfx::IntRect const&, Web::Painting::LinearGradientData const&, Vector const& clip_paths = {}) override; CommandResult paint_outer_box_shadow(PaintOuterBoxShadowParams const&) override; CommandResult paint_inner_box_shadow(PaintOuterBoxShadowParams const&) override; CommandResult paint_text_shadow(int blur_radius, Gfx::IntRect const& shadow_bounding_rect, Gfx::IntRect const& text_rect, Span, Color const&, int fragment_baseline, Gfx::IntPoint const& draw_location) override; CommandResult fill_rect_with_rounded_corners(Gfx::IntRect const&, Color const&, Gfx::AntiAliasingPainter::CornerRadius const& top_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& top_right_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_right_radius, Vector const& clip_paths) override; CommandResult fill_path_using_color(Gfx::Path const&, Color const&, Gfx::Painter::WindingRule winding_rule, Gfx::FloatPoint const& aa_translation) override; CommandResult fill_path_using_paint_style(Gfx::Path const&, Gfx::PaintStyle const& paint_style, Gfx::Painter::WindingRule winding_rule, float opacity, Gfx::FloatPoint const& aa_translation) override; CommandResult stroke_path_using_color(Gfx::Path const&, Color const& color, float thickness, Gfx::FloatPoint const& aa_translation) override; CommandResult stroke_path_using_paint_style(Gfx::Path const& path, Gfx::PaintStyle const& paint_style, float thickness, float opacity, Gfx::FloatPoint const& aa_translation) override; CommandResult draw_ellipse(Gfx::IntRect const& rect, Color const& color, int thickness) override; CommandResult fill_ellipse(Gfx::IntRect const& rect, Color const& color) override; CommandResult draw_line(Color const&, Gfx::IntPoint const& from, Gfx::IntPoint const& to, int thickness, Gfx::Painter::LineStyle style, Color const& alternate_color) override; CommandResult draw_signed_distance_field(Gfx::IntRect const& rect, Color const&, Gfx::GrayscaleBitmap const& sdf, float smoothing) override; CommandResult apply_backdrop_filter(Gfx::IntRect const& backdrop_region, Web::CSS::ResolvedBackdropFilter const& backdrop_filter) override; CommandResult draw_rect(Gfx::IntRect const& rect, Color const&, bool rough) override; CommandResult paint_radial_gradient(Gfx::IntRect const& rect, Web::Painting::RadialGradientData const& radial_gradient_data, Gfx::IntPoint const& center, Gfx::IntSize const& size, Vector const& clip_paths = {}) override; CommandResult paint_conic_gradient(Gfx::IntRect const& rect, Web::Painting::ConicGradientData const& conic_gradient_data, Gfx::IntPoint const& position, Vector const& clip_paths = {}) override; CommandResult draw_triangle_wave(Gfx::IntPoint const& p1, Gfx::IntPoint const& p2, Color const&, int amplitude, int thickness) override; CommandResult sample_under_corners(u32 id, CornerRadii const&, Gfx::IntRect const&, CornerClip) override; CommandResult blit_corner_clipping(u32 id) override; CommandResult paint_borders(DevicePixelRect const& border_rect, CornerRadii const& corner_radii, BordersDataDevicePixels const& borders_data) override; bool would_be_fully_clipped_by_painter(Gfx::IntRect) const override; bool needs_prepare_glyphs_texture() const override { return false; } void prepare_glyph_texture(HashMap> const&) override {}; virtual void prepare_to_execute(size_t corner_clip_max_depth) override; bool needs_update_immutable_bitmap_texture_cache() const override { return false; } void update_immutable_bitmap_texture_cache(HashMap&) override {}; CommandExecutorCPU(Gfx::Bitmap& bitmap); private: Gfx::Bitmap& m_target_bitmap; Vector> m_corner_clippers_stack; struct StackingContext { MaybeOwned painter; float opacity; Gfx::IntRect destination; Gfx::Painter::ScalingMode scaling_mode; Optional mask = {}; }; [[nodiscard]] Gfx::Painter const& painter() const { return *stacking_contexts.last().painter; } [[nodiscard]] Gfx::Painter& painter() { return *stacking_contexts.last().painter; } Vector stacking_contexts; }; }