-
Notifications
You must be signed in to change notification settings - Fork 246
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Bug] high poly ref destroyed #1326
Comments
@blackantmaster, this is a problem I haven't seen before. are you able to share the original .blend file with us? you can email it to [email protected]. Thanks for reporting this issue, and thank you for helping us debug it! |
I've seen a similar issue and it came from an invalid mesh due to a Blender bug. Try shading flat or smooth on the high poly, or tabbing into edit mode and recalculating normals before starting Retopoflow. |
Retopoflow Version: {3.4.3}
Blender Version/Hash: {4.1}
Platform Version/Distribution: {w11}
Issue:
While editing existing retopo, this happenend:
How to Reproduce:
Maybe a high poly mesh with to méany vertices ?
{attach any files needed to replicate the issue}
The text was updated successfully, but these errors were encountered: