Voxel engine for Bevy
I wanted a voxel world for my game and decided to learn more about how voxel engines work. Ended up watching some videos and became inspired to at least try to implement a crude voxel engine, this is by no means perfomative or optimized.
https://sites.google.com/site/letsmakeavoxelengine/
https://github.com/TanTanDev/first_voxel_engine
https://www.reddit.com/r/VoxelGameDev/wiki/index/