-
Notifications
You must be signed in to change notification settings - Fork 4
/
FFXFactory.cs
27 lines (23 loc) · 944 Bytes
/
FFXFactory.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
using LiveSplit.FFX;
using LiveSplit.Model;
using LiveSplit.UI.Components;
using System;
using System.Reflection;
[assembly: ComponentFactory(typeof(FFXFactory))]
namespace LiveSplit.FFX
{
internal class FFXFactory : IComponentFactory
{
public string ComponentName => "Final Fantasy X Autosplitter";
public string Description => "Automates splitting and load removal for FFX HD Remaster (PC)";
public ComponentCategory Category => ComponentCategory.Control;
public IComponent Create(LiveSplitState state)
{
return new FFXComponent(state);
}
public string UpdateName => ComponentName;
public string UpdateURL => "https://raw.githubusercontent.com/BitPatty/LiveSplit.FFX/master/";
public Version Version => Assembly.GetExecutingAssembly().GetName().Version;
public string XMLURL => UpdateURL + "Components/update.LiveSplit.FFX.xml";
}
}