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Add iPhone App #9
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@BenKesselring - Luckily, the code runs on an iPhone now. It's a matter of a volunteer stepping up to create and maintain a UI interface for the iPhone. Anyone reading this want to volunteer? :) |
That's great to know! I may have to build for iPhone X and see how it scales. If the UI mostly needs just minor tweaking, I might take a stab at it. |
I'm pondering working on the ios port for this. Is there any design work done as far as speccing what iphone layout should look like? I don't feel like I understand the featureset enough to know how stuff should scale, but I'm pretty fast as UI if anyone has already figured out the layout. |
@brucedaniel that's a good question. There isn't any kind of mockups or sketches done on the how it should look on the iPhone. So, if you (or any UI gurus) want to take a stab at the design, you're more than welcome! |
Any update on this issue? Is there any way an inexperienced swift dev can help? |
Hey everyone, I'm going to take the lead on this. I should have a (mostly) working branch pushed by next week. Here's a quick preview of my progress: https://twitter.com/AudioKitPro/status/1079894842270871552 |
This is done! |
How feasible would this be? Synth One looks amazing, but there are plenty of us (dozens, I say!) who use our iPhones for music and don't have iPads for varying reasons.
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