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How to control vedo windows shape? #133
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Here is the instruction to change this line. |
@Arthur151 I make it to rectangle, it becomes like this:
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I am back. Hi, @jinfagang |
@Arthur151 Hi, I changed that line, but I can not got expected result? Also Plotter size params order is H, W, you set to (800, 600), how do u get a rectanlge like above? your height should bigger than width. |
Hi, @jinfagang Bro~
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@Arthur151 I was set it back and only set size in plt.show.. I found the problem. the vedo actually can get rectangle vis when set like yours. But what I vis is the result image get back from plt. It just messed up like I posted. Do you know how to get the normal rectangle from plt back? |
@Arthur151 Oh, I get it. It was a mistake in reshape plt returned image back to cv2 image. the cols and rows are oppsited, you are using rectangle so you didn't get into this error. I fixed it. |
@Arthur151 btw, do you know how to adjust the camera:
I want the bottom plane image more flat, just like I view human on the right front view, do you know which params should adjust? |
You can change the |
@Arthur151 Sure.
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@Arthur151 I have serveral questoin about the ROMP method, could you help me figure it out?
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Of course! Good question! |
@Arthur151 so does the registered tensor buffer actually will update params? btw, I am not very famillar with smpl acutally, newbie here. I wanna ask, if I want do mesh estimation via TopDown approach, rather then E2E, I have get 2d keypoints, then how should I use them get mesh? (Can u give me dedicated flows and method in them?) |
No, it won't update params. I recommand to read our survey paper. |
@Arthur151 thank u so much. I have on last question wanna ask. Do u know how to run that script I currently unable install bpy locally, except I directly import from blender python console. It gives me this error: |
Error report is just fine. It still gives you the right fbx file anyway. |
@jinfagang Brother Tian~ I get some feedbacks from Vedo developers. |
@Arthur151 thank u! this seems a solution. I got one last final problem to make blender run, would u help me figure out why?
I am really confused by this, it raise error like this:
But as you can see above, I printed bpy object data bones keys, it just exist. Do u know how to avoid this error? |
Now we are on the stage. We are facing the same problem.
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@Arthur151 Bro, don't joke me, you already make some amazing effect drive new charactors realtime in your webcam demo. Do u know how to drive them? For example, some fbx models download from here: https://www.mixamo.com/#/ |
I am not joking. We are working on this stage too. The demo of driving another character is not implement by technical method. It just bind the skeleton from SMPL to the other character by hand with the help of some engineers. My colleages are developing the automatic retargeting now. I am in charge of developing better ROMP, not retargeting thing. I don't know nuch about retargeting. Sorry for that.
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@Arthur151 so the demo actually doesn't runs in realtime and automatic right? |
With a character that have similar skeleton with SMPL, the demo can run in real time. Otherwise, it won't. That part is not the focus of this project. There might be other rep. that can achieve this.
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@Arthur151 But, I still don't know, how do u sync the fbx animation to target charactor, since you have to manually retargeting it right ? How to automatic that process? |
@Arthur151 Brother, I found for models download from mixamo, the bones names are not same as SMPL. Do u know where to download the same charactor as your demo, which can direclty mapping animations from SMPL fbx to charactores? |
@Arthur151 Hi, Brother. I found when I run webcam.sh, it was stucked: Seems socket can not be established to Blender, does there any recevier need to installed or enabled on blender side? |
@Arthur151 thanks. Do u have a wechat group or QQ group to talk about ROMP? I really want to communicate about it. |
Hi, default is 1960x1960, I make scaled to 1 rather than 2.
I want it to be rectangle window, how to controll it?
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