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Add an option for %health-indicator% and %mob-lvl% to maintain space #482

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Olthoo opened this issue Apr 21, 2024 · 2 comments
Open

Add an option for %health-indicator% and %mob-lvl% to maintain space #482

Olthoo opened this issue Apr 21, 2024 · 2 comments
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priority: low Low priority type: improvement Add or adjust a feature

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@Olthoo
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Olthoo commented Apr 21, 2024

Is your feature request related to a problem? Please describe.
I'm trying to use a resourcepack to make nametag more interesting but the variable number of characters of %health-indicator% and %mob-lvl% make it impossible
Good Case:
good case
Bad Case:
bad case
In the bad case you can see that the shorter level make the bar escape to the left and the "sub max health-indicator" bring the rest of the name in the space for the healthbar
Describe the solution you'd like

  • Add an option for %health-indicator% and %mob-lvl% to maintain space

Describe alternatives you've considered
Just showing %health-indicator% but player would miss on some informations about the mob

Additional context

It would be even better if %health-indicator% could display a % of the mobs health.

@UltimaOath UltimaOath added type: improvement Add or adjust a feature priority: low Low priority labels Jun 4, 2024
@UltimaOath
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In an effort to clarify the issue, as this originated in Discord;
The idea is that when the bar has reached the final tier of health, instead of the characters disappearing they should be replaced with empty characters so that the spacing of the bar does not change as it does not change when transitioning from tier to tier (one color to the next).

@Olthoo
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Olthoo commented Jun 18, 2024

Exaclty, and it would be awesome if the level of the mob could be displayed like "lvl 012" as well for the same purpose

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Labels
priority: low Low priority type: improvement Add or adjust a feature
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